article

title

[WHAT]

[WHY]

[WHERE]

  1. >Why do people want everything for free when other have put a lot of effort on making it? 
    1. I don't think that's the problem. People will pay if what you build solves their problem. More specifically, they'll pay if they see that what you build solves their problem.
  2. Before building, you should check: 

    1. ] Do they have a problem?

    2. ] Do they know they have a problem?

    3. ] How much of a problem is it for them?

    4. ] Who, exactly, has the ability to act on this problem?

    5. ] What language do they use to describe the problem?

    6. ] Do they have any requirements that aren't obvious to me? Can I incorporate them into what I'm building?

  3. If this sounds like marketing, it is, but it's the good sort.

    1. ] Building something people don't actually want is a perennial problem.

  4. Rather than trying to sell what you have, figure out what they want. Then you'll know whether to:

    1. ] Change who you're talking to

    2. ] Change how you're talking about the product

    3. ] Modify the product

    4. ] Abandon ship

[WHEN]

  1. ]

[EXAMPLE]

  1. ]

[HOW-TO]

  1. ]

[REFERENCE]

  1. ]

 

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ID: 2784

NAME: why-no-one-wants-to-buy-my-app

DESCRIPTION: Developer builds solution to problem but no one is buying? what happened?

AUTHOR: article.author/s

EDITOR: article.editor/s

PUBLISHER: article.publisher/s

STATUS: Write

PRIORITY: 0

OWNER ID: 75

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